Virtual Reality and Mental Health Care

Authors

  • Rishikeshava Damarla Washington High School

DOI:

https://doi.org/10.47611/jsrhs.v11i4.3773

Keywords:

Virtual Reality, Mental Health, Neuroscience

Abstract

The current state of virtual reality is confined to the realm of video games, movies, and other entertainment forms. In recent years, however, VR has begun to make its way into the therapeutic realm. Virtual reality therapy is an emerging treatment for those with psychological disorders or social anxieties. This new form of therapy seeks to benefit from the immersive properties of virtual reality. VR treatment seeks to treat phobias by placing the patient in a virtual environment where they would come into contact with their anxiety-causing object or event. The aim is that, over time, patients would begin to show improvement in regards to their anxiety response when faced with real-world objects or events that invoke their fear. Further, VR treatment seeks to treat post-traumatic stress disorders by allowing patients to relive their trauma in a safe environment where they can watch themselves reenact the traumatic event. The goal is that patients would begin to build skills through practice that would be able to help them cope with actual situations of danger. The technology to create VR environments is already available, and the treatment methods are refined through clinical experiments with patients. VR has opened up a new avenue of understanding and treatment for those who suffer from psychological disorders, and it has the potential to be more effective than traditional therapeutic methods.

Downloads

Download data is not yet available.

References or Bibliography

Boeldt, Debra, et al. "Using virtual reality exposure therapy to enhance treatment of anxiety disorders: identifying areas of clinical adoption and potential obstacles." Frontiers in psychiatry 10 (2019): 773.

Birckhead, Brandon, et al. "Recommendations for methodology of virtual reality clinical trials in health care by an international working group: iterative study." JMIR mental health 6.1 (2019): e11973.

Donker, Tara, et al. "Effectiveness of self-guided app-based virtual reality cognitive behavior therapy for acrophobia: a randomized clinical trial." JAMA psychiatry 76.7 (2019): 682-690.

Freeman, Daniel, et al. "Automated psychological therapy using immersive virtual reality for the treatment of fear of heights: a single-blind, parallel-group, randomized controlled trial." The Lancet Psychiatry 5.8 (2018): 625-632.

Freeman, Daniel, et al. "Virtual reality in the assessment, understanding, and treatment of mental health disorders." Psychological medicine 47.14 (2017): 2393-2400.

Gao, Zan, et al. "Virtual reality exercise as a coping strategy for health and wellness promotion in older adults during the COVID-19 pandemic." Journal of clinical medicine 9.6 (2020): 1986.

Jerdan, Shaun W., et al. "Head-mounted virtual reality and mental health: critical review of current research." JMIR serious games 6.3 (2018): e9226.

Norr, Aaron M., et al. "Virtual reality exposure versus prolonged exposure for PTSD: Which treatment for whom?." Depression and Anxiety 35.6 (2018): 523-529.

Park, Mi Jin, et al. "A literature overview of virtual reality (VR) in treatment of psychiatric disorders: recent advances and limitations." Frontiers in psychiatry 10 (2019): 505.

Penn, Rebecca A., and Michael C. Hout. "Making reality virtual: How VR “Tricks” your brain." Frontiers for Young Minds 6 (2018).

Riva, Giuseppe, Brenda K. Wiederhold, and Fabrizia Mantovani. "Neuroscience of virtual reality: from virtual exposure to embodied medicine." Cyberpsychology, Behavior, and Social Networking 22.1 (2019): 82-96.

Torous, John, et al. "The growing field of digital psychiatry: current evidence and the future of apps, social media, chatbots, and virtual reality." World Psychiatry 20.3 (2021): 318-335.

Segawa, Tomoyuki, et al. "Virtual reality (VR) in assessment and treatment of addictive disorders: A systematic review." Frontiers in Neuroscience 13 (2020): 1409.

Zeng, Nan, et al. "Virtual reality exercise for anxiety and depression: A preliminary review of current research in an emerging field." Journal of clinical medicine 7.3 (2018): 42.

Published

11-30-2022

How to Cite

Damarla, R. (2022). Virtual Reality and Mental Health Care. Journal of Student Research, 11(4). https://doi.org/10.47611/jsrhs.v11i4.3773

Issue

Section

HS Research Projects